. .cfg; e.g. Like F2, but after configuration completes, to activate the configured command key will require all buttons configured to it to be in a pressed state simultaneously to trigger the action. are taken in the form of "-option value". If you choose to use "OSS", heed the advice regarding osscore.conf and max_intrate. Operating System: Disable window/desktop compositor("Aero" on Windows Vista and newer). axis) inputs in most usage contexts. Use A value of "0" will cause the current desktop vertical resolution to be used. The IDs Mednafen uses for the "joystick" type are printed to stdout on startup, like so: DEVICE_INPUT is a string, without any whitespace inside, specific to the device type being used. Transparency of otherwise-opaque mask areas. having the same higher precedence over "||". Mednafen: Choose full-screen resolutions, via the x-resolution and I dragded the cue in. Note that keyboard modifier keys(CTRL, ALT, SHIFT) are still treated as modifiers and not discrete keys. to a host keyboard key is enabled, all(except for the input grab toggling mapping) other host keyboard input mappings will see all keyboard keys as being unpressed. This tends to be 6583) 2014-04-15, Compiled against zlib 1.2.8, running with zlib 1.2.8(flags=0x00000065), Compiled against libiconv 14.1, running with libiconv 14.1, Compiled against SDL 1.2.15, running with SDL 1.2.15, C:\Users/\Desktop\Emulator\mednafen-0.9.38.3-win64, Internal emulation modules: nes snes gb gba pce pce_fast lynx md pcfx ngp psx vb wswan sms gg cdplay demo. when opening the cue file with notepad (make a backup of the original cue file just in case) it's not named the same as the iso file name. When set to a non-zero integer, on Microsoft Windows, disables popup error message dialog boxes. hardware selection section above. variable is set, and the current user has an entry in the password file, the corresponding home directory My only recourse is to maintain two sets of dumps, one for each of the emulators. See fname_format.txt for more information. I'd heard good things about it but since I use plenty of other emulators that work fine it just wasn't worth my time trying to figure it out. Operating System: Set the "max frames to render ahead"(NVidia) or "flip queue size"(AMD/ATI) to "0"(zero) in your video card is the recommended option. I am trying to emulate Tony Hawk Pro Skater on PS1. "192000" or "96000" on modern sound cards, "48000" on older(late 1990s, early 2000s), and "44100" on older still(early to mid 1990s). WARNING: Setting this to a large value may cause excessive RAM usage in some circumstances, such as with games that stream large volumes of data off of CDs. The nearest-neighbor scalers are intended for use with bilinear interpolation enabled, at high resolutions(such as 1280x1024; nn2x(or nny2x) + bilinear interpolation + fullscreen stretching at this resolution looks quite nice). Open it with notepad and read it. Length of time, in milliseconds, to display the save state or the movie selector after selecting a state or movie. Enable time synchronization(waiting) for frame blitting. has the minimum amount of processing done to it before being passed to the DAC or digital output. for selected drive. and used as the base directory(in other words ~/.mednafen, or $HOME/.mednafen). Force usage of specified emulation module. Format string for save game backups filename. Emulated mice mapped to the system mouse will only function properly when input grabbing is enabled or when in a fullscreen video mode, the debugger is inactive, and no be ignored)! Mednafen's "base directory" is the directory under which Mednafen stores its data and for some reason it's only the PS1 emulators that have trouble doing this simple feature and is the only reason for me attempting to switch. Mednafen: Optionally set the sound period size setting to 500(microseconds).