In Short: A timeless classic that works exceptionally well in VR, as it melds together gameplay, graphics, and sound in a way no other game has ever matched. In those terms the gameplay is not especially original but Rez’s magic is how it tries to stimulate as many senses as possible, famously trying to induce synesthesia by ensuring that the gameplay, visuals, and sound are all equally interactive – the infamous trance vibrator of the original Dreamcast version making producer Tetsuya Mizuguchi’s intentions even clearer. It’s mind-blowing to consider that, for the most part, Rez Infinite is nearly 20 years old. Players can download Rez Infinite now on Steam and Oculus Home, coming to Oculus Quest on October 13, 2020 for $19.99. For the purposes of transparency, this review was created using a sample provided by the company or their respective PR company. All you need to do is lock onto your enemies take them out and collect any power-ups they drop. The passage of time is far more unkind to video games than any other medium. Pros: Presentation that has barely aged a day in 19 years and some of the best on-the-rails shooting action ever designed. The original Rez, a trailblazing and beautiful title released for the Sega Dreamcast in 2001, has been re-released and rejigged for many platforms since. The game is clearly influenced by Tron, especially in terms of the wireframe visuals and simple neon-coloured enemies, and it’s the geometric simplicity of the graphics that has ensured the game still feels fresh today. This mode gives you more freedom of movement and opens the gameplay to something although small still new. It may not be as famous as Tetris or Super Mario Bros. but that’s the sort of rarefied company that Rez belongs in. So, when it came to the Oculus Quest I knew it was time to try it out in VR. What they have done with the soundtrack and how it builds as you move through the levels in each of the five stages really creates an enjoyable audio experience. For more first-impressions, previews and reviews of Oculus Quest and Quest 2 content and accessories, please do like and subscribe to our YouTube channel. The passage of time is far more unkind to video games than any other medium. Rez Infinite. Rez is not only simplistic but it’s pretty short too, with the original five levels only taking a couple of hours to get through. It is an all-time classic whose synthesis of gameplay, graphics, and sound is still light years ahead of other games whose only ambition seems to be to copy reality or cinema. I fondly remember playing Rez back on the Sega Dreamcast, and to this day I had not tried the VR version of the game. Whether Area X was intended as a preview or a footnote is not clear, but it’s been four years since the PlayStation 4 version and there’s been no sign of a Rez Infinite 2. We’re dying to give Rez Infinite a 10/10 but while we certainly would’ve done so during its original release we can’t pretend that there aren’t a few grey hairs starting to appear, which are only made more obvious by the advances offered by Area X. Although this still gives that great feeling, you start to feel the visuals are showing a bit of age, and this is made further noticeable in the Area X mode. And yet it is probably our most replayed game ever, something we like to come back to at least once a year… not with the expectation that we’ll find anything new but just to wallow in the game’s atmosphere and design perfection. 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Then the game is still releasing with the great Electronica soundtrack, which for us is still one of our favourites ever in a video game – with Enhances Tetris Effect soundtrack coming close. It may not be as famous as Tetris or Super Mario Bros. but that’s the sort of rarefied company that Rez belongs in. When it comes the presentation the team were clearly influenced by TRON, taken from the wire-frame design, the enemies and the neon visuals. Rez is not only one of the greatest video games ever made it is one of the greatest works of art of the last 50 years and it is showcased perfectly in this new version. Rez Infinite will release worldwide on October 13, 2020 for Oculus' Quest platform, playable on the original Quest headset as well as the new Quest 2 headset that launches that same day. Price: £14.99 // Size: 682.8MB // Comfort: Moderate // Download, Check out our play through video above, which looks at two of the original arenas and Arena X. Cons: The game’s age is becoming apparent at times and it’s obvious that the original stages were never designed with VR in mind. Chris Whitty slaps down Boris's suggestion areas might go down a tier, Girl, 7, 'killed by stranger while scooting towards mother in park', Woman smashes up Aldi alcohol aisle smashing 500 bottles in five minutes. The use of a press sample does not affect my judgement of the product. Email gamecentral@metro.co.uk, leave a comment below, and follow us on Twitter. Area X is still a third person shooter but this time you have full freedom of movement and the visuals are much more complex, with the endless particle effects making it feel like you’re fighting in the midst of a firework display. All Rights Reserved. upgrade your vr A transcendent experience that has lost none of its potency in nearly 20 years and which has only become more mesmerising thanks to VR. But, this mode is short lived due to the mode being an extremely small experience. First released in 2001 for the Dreamcast, Rez has been re-released on just about every format since then. Rez is not only simplistic but it’s pretty short too, with the original five levels only taking a couple of hours to get through. On PlayStation 4 they weren’t really a problem for the main game but they were for Area X – a brand new stage not available in the original version. Copyright © 2018 OQPlay.com. Thanks :) One of the most critically-acclaimed games of all time finally comes to Quest in style: Experience 360 degrees of mind-blowing synesthesia as you blast through waves of enemies and giant transforming bosses, with colors and sounds that sync and blend to the beat of Rez’s legendary techno soundtrack. Area X is still a third person shooter but this time you have full freedom of movement and the visuals are much more complex, with the endless particle effects making it feel like you’re fighting in the midst of a firework display. The main appeal though was the VR mode, which worked perfectly while barely changing a thing. Which seems more relevant now than it ever did in 2001. oculus rift s. pc vr gaming. It’s never been a major hit but its highly stylised visuals and immediately accessible gameplay have endured while other far better-known games have seen their attempts at photorealism appear ever more unconvincing as the generations pass. In gameplay terms Rez is an on-the-rails, third person shooter where you control an aiming cursor that can lock onto eight enemies at once and… that’s it. Rez Infinite was first released for the PlayStation 4 in 2016, remastering the graphics and sound for 4K. PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel! Playing through the game again, reminded us that Rez had and still does have some of the best on-the-rail action shooting action, with an audio twist. When stripped down and analysed Rez is a very simple game, its vaguely told plot casting you as a hacker invading the internet of a near future dystopia, trying to reawaken an artificial intelligence that has undergone an existential crisis after dealing with overwhelming amounts of corrupting information. It is an all-time classic whose synthesis of gameplay, graphics, and sound is still light years ahead of other games whose only ambition seems to be to copy reality or cinema.